Fallin is a Los Angeles–based Music Producer, Audio Editor & Sound Designer working across visual media, including commercials, game trailers, CG animation, and interactive environments.

His background in classical piano laid the foundation for a strong sensitivity to melody, harmony, and emotional nuance, which continues to shape his approach to both music and sound design. Over time, his work has expanded from songwriting into full audio production, combining sound effects, dialogue, and original score to support storytelling and immersive experiences.

He has contributed to a range of projects including game trailers, environmental audio design, CG content, and advertising post-production, as well as interactive exhibition sound design involving spatial audio, ambient soundscapes, and background music.

Fallin’s creative process often begins with sound—exploring texture, space, and subtle musical ideas that evolve into cohesive audio experiences. His work blends atmospheric production with cinematic sensibility, focusing on pacing, emotion, and narrative-driven audio.

A graduate of the Los Angeles College of Music, he continues to develop his voice across sound design and music, creating immersive work where sound functions as both storytelling and emotional expression.